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The Horrors: A Scary Dungeon Crawl

The Horrors: A Scary Dungeon Crawl

In “The Horrors,” players find themselves trapped in an ancient sanatorium with no memory of how they arrived. As they navigate the chilling corridors, they must confront both physical threats and psychological terrors. Time is of the essence, and the players must solve puzzles, face terrifying foes, and ultimately uncover the dark secrets of the sanatorium to escape before it claims them as its own.

  • Players: 2-6

  • Difficulty: Easy to Medium

  • Duration: 4-6 hours

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Act Breakdown (Beat Sheet)

* Hour 1: Meet the GM, roll characters, and engage in Q&A about the game’s atmosphere and mechanics.* Hour 2: Players begin their exploration, encountering the first signs of horror and piecing together the sanatorium's history.* 15 min break.* Hour 3: Players confront their first horror, testing their teamwork and problem-solving abilities to survive the encounter.* 30 min break for lunch.* Hour 4: Discover hidden secrets of the sanatorium, face the second horror, and solve critical puzzles to advance.* Hour 5: The final confrontation with the ultimate horror, where players must use everything they've learned to escape the sanatorium.

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Themes

* Confronting and overcoming personal fears.* The fragility of sanity in the face of terror.* The power of teamwork in survival situations.

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Key Elements

* Atmospheric horror setting with immersive soundscapes and detailed descriptions.* Unique horrors that represent personal fears and challenges.* Cryptic puzzles that require teamwork and creative thinking.* A time constraint that heightens the sense of urgency.

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What Players Can Expect

* Immersive Atmosphere: Experience chilling settings enhanced by sound and narrative.* Psychological Thrills: Engage with encounters that test both mental and physical limits.* Creative Puzzles: Solve challenging puzzles that require collaboration and ingenuity.* Character Development: Uncover personal backstories that tie into the sanatorium's history.* Survival Mechanics: Limited resources create tense decision-making moments.

FAQ

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What types of games do you offer?

We offer a variety of tabletop role-playing experiences, including:

Roll for Initiative: A 2-3 hour introduction with epic battle encounters against legendary D&D monsters.

One-Shot Games: Self-contained adventures lasting 4-6 hours for 2-6 players.

Ongoing Games (Mini Campaign): 12-30 hours of gameplay over 2-5 sessions, designed for 3-6 players.

Epic Campaign: A full-scale campaign offering 30-60 hours of gameplay over 4-10 sessions, with a custom-crafted story built just for your group.

What are the special experiences you offer?

We have unique experiences designed to elevate your RPG adventure:

DND at the Alpine Retreat: Enjoy a one to two-day experience in the beautiful Alpine Chalet in Big Bear, California, where 3-6 players become epic heroes amidst stunning landscapes.

DND “In The Wild”: A one-day, one-night glamping adventure under the stars for 3-6 players, perfect for forging legendary stories in the wilderness.

DND RollPlay Vacation: Design your own adventure in breathtaking locations, from oceanfront houses to desert oases. Let’s create your dream RPG getaway!

What is your cancellation policy?

Ongoing Campaigns: Games can be rescheduled up to 2 weeks in advance, depending on GM availability.

One-Shot Games: Must be canceled 24 or more hours in advance for a full refund—no exceptions.

DND “In The Wild”: Cancellations require a 7-day notice.

DND at the Alpine Retreat: Cancellations must be processed directly through AirBNB Experiences.

DND RollPlay Vacation: Requires a 7-day notice for cancellation.

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